This is an audio version of the Wikipedia Article:
https://en.wikipedia.org/wiki/World_of_Warcraft

00:01:53 1 Gameplay
00:02:02 1.1 Starting a character or play session
00:05:37 1.2 Ongoing gameplay
00:11:45 1.3 Setting
00:16:03 1.4 Subscription
00:18:56 1.5 Parental controls
00:19:56 2 Plot
00:21:04 2.1 Assault on Blackwing Lair
00:22:09 2.2 Rise of the Blood God
00:23:03 2.3 The Gates of Ahn’Qiraj
00:24:09 2.4 Shadow of the Necropolis
00:25:02 3 Development
00:27:28 3.1 Regional variations
00:31:32 3.2 Post-launch development
00:34:50 3.3 Expansions
00:38:10 3.4 Music
00:39:32 4 Professional competition
00:39:59 5 Reception
00:49:58 6 Security concerns
00:55:14 6.1 Real ID
00:56:17 7 Community and study of player interaction
00:58:02 7.1 Sale of virtual goods in the real world
01:02:55 7.2 Corrupted Blood plague incident
01:04:51 8 In other media
01:07:58 8.1 Crossover promotions

Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago.

Learning by listening is a great way to:
– increases imagination and understanding
– improves your listening skills
– improves your own spoken accent
– learn while on the move
– reduce eye strain

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Speaking Rate: 0.747360910080354
Voice name: en-AU-Wavenet-A

“I cannot teach anybody anything, I can only make them think.”
– Socrates

SUMMARY
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World of Warcraft (WoW) is a massively multiplayer online role-playing game (MMORPG) released in 2004 by Blizzard Entertainment. It is the fourth released game set in the Warcraft fantasy universe. World of Warcraft takes place within the Warcraft world of Azeroth, approximately four years after the events at the conclusion of Blizzard’s previous Warcraft release, Warcraft III: The Frozen Throne. The game was announced in 2001, and was released for the 10th anniversary of the Warcraft franchise on November 23, 2004. Since launch, World of Warcraft has had seven major expansion packs released for it: The Burning Crusade, Wrath of the Lich King, Cataclysm, Mists of Pandaria, Warlords of Draenor, Legion, and Battle for Azeroth.
World of Warcraft was the world’s most popular MMORPG by player count of nearly 10 million in 2009. The game had a total of over a hundred million registered accounts by 2014. By 2017, the game had grossed over .23 billion in revenue, making it one of the highest-grossing video game franchises of all time. At BlizzCon 2017, a “classic” version of the game was announced, which is planned to provide a way to experience the base game before any of its expansions launched. It will be released in August 2019.